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无名氏和位面旅行者关于multiverse的对话~

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发表于 2010-11-27 20:18:59 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
You see a soft-looking man with gentle, far-staring eyes. He dresses in supple leather clothing, and carries various implements of use and destruction about his body, such as ropes, spikes, tinderboxes, and empty vials of air. He looks half-gone - literally. There's an insubstantiality to his existence, as if his essence had been partially leeched away. He focuses those eyes on you, and suddenly you find them gripping and determined. "Greetings to you, o seeker."

"Greetings." you answered.

He carefully sets down the mug he's holding, and gives you all his attention. "I have seen the far reaches of the multiverse and returned to tell the tale. I have walked upon the bodies of dead gods and spun moonbeams in the Astral ahead of a thousand shrieking githyanki knights. I have passed the edges of existence and watched my essence shiver away before me. What is it I can do for you?"

"I had some questions for you."

&quoterhaps I have answers for you. Speak, and I shall tell you."

"Who are you?"

"I am Candrian Illborne, traveler, dreamer, talespinner, and so forth."

"You are a traveler? Tell me of the planes."

"I am tired, seeker, so tired... I am fresh back from negation. I will answer what I can for you, but I cannot promise that you will find satisfaction in the answers I give. What would you know? Would you hear of the Outer Planes, the Prime Material, or the Inner Planes?"

"What's the difference?"

"The difference is true essence, seeker. The Inner Planes are matter, substance, true physicality. They are the building blocks of the multiverse, for it is from them that all belief in the elements springs. The Inner Planes filter through the Ethereal Plane - the plane of potential, some say, which forms the elements into the worlds of mortals. Once past the Ethereal Plane, one reaches the Prime Material, where exist all manner of mortals and monsters and myths and machines. It is there that belief is born, and there that the spirits that create the Outer Planes are born. When mortals die, they pass through the Astral Plane, a no-place that is thought and mental energy itself. It is in all things, and in none. It is paradox, among other things, and it filters spirits into the Great Ring. Do you comprehend so far?"

"I'm not sure."

"The Inner Planes are substance. They create matter. They lead to the Prime Material Plane, which is life and death and the birth of thought. The Prime leads to the Outer Planes, which are belief made solid, where thoughts are given form. Is that easier for you?"

"I still don't understand."

"Unfortunately, I have explained it as best I can. Remember this, though: The place you stand is not true matter, but is created by the force of beliefs all across the Prime and the Outer Planes. It can be changed by belief, and is subject to alteration. It is mutable and changeable with the power of mind alone."

"Very well. So tell me of the planes."

"Now... the Outer Planes... Where should I start? Do you know the cardinal rules of the planes, on which all others are based? Do you know about the composition of the Outer Planes? Do you know of the Great Ring, and its divisions in our hearts? Do you know of the individual planes? Each of these leads to the next, and so it is best to start from the beginning."

"Tell me the cardinal rules."

"There are three rules you must remember. The first is the Rule of Threes: If you see two things, look for a third. The second rule is called The Center of the Multiverse: The cosmos is so big, seeker, that anywhere you stand may as well be considered the center. Some would call Sigil the center, and they're right - but they would also be right to call it a spot in the endless voids of Gehenna. There is no edge to the multiverse, and so there is no center. The third rule is the Unity of Rings: All things come in rings - rings have no beginning and no end: The Great Ring of the Outer Planes, the ring of Sigil's form, the ring of the elemental planes - even the powers think in rings, circles upon circles upon circles."

"Now tell me of the composition of the planes."

"The Outer Planes are created of and by belief and thought and faith. They take their imagined form from the Prime Material Plane, shaped into forms that stagger the imagination, built by the accumulation of belief. Belief creates the planes. Belief is power here. Change belief, and you can change the nature of reality. The creatures that are born here - the planeborn, like the fiends and celestials - are truly borne of the thoughts and concepts of mortals. They each express some sort of ideal, and the more powerful the ideal, the more powerful the being - thus, the being that symbolizes love is one of the strongest of all."

"Go on."

"That's why the powers - gods, some call them - live out here. This is where all the faith in them comes - this is where they are at their most pure and most strong. Their realms are extensions of their very beings, manifestations of their godly essence, all of it informed by belief."

"So the composition of the planes is belief? Tell me of the Great Ring now."

"Among the loose unity of planewalkers, we conceive of the infinite Outer Planes as a ring surrounding the plane of ultimate neutrality - the Outlands. The spire atop which Sigil sits is in the center of the Outlands. The further one travels away from the Spire, the less neutral the plane grows, until it spills into the neighboring planes. Each of these planes impinges on the Outlands, spinning themselves into law and chaos, good and evil. The Great Road marks the demarcation between the Outlands and the gate-towns that spring up around the gates to these planes. Beyond the gate towns lie the Hinterlands, uncharted territory that is lost to history, that loses thought. Danger lies in the Hinterlands."

"Go on."

"The Outer Planes differ by morality, not substance. For you, we'll divide the planes into three sets: The Upper Planes of Good, the Lower Planes of Evil, and the Boundary Planes of Neutrality. These are then divided further by Law and Chaos, with the Outlands in the middle. Which of these interest you?Which set of planes do you want to hear of?"

"The Upper Planes."

"Of the Upper Planes, there are the neutral planes, the lawful planes, and the chaotic planes. What would you know?"

"The neutral planes."

"The neutral upper planes contain the Beastlands, a place of neutrality and goodness, with a slight tinge of chaos, where the animals rule in the eternal noon and night. They hold Bytopia, twin paradise of industry and labor, where all work toward the good of all, and Elysium, the sweetest plane of goodness and calm I have ever come across. Alas, right now I am not well enough to enjoy any of their restorative effects. What would you hear of now?"

"The lawful planes."

Candrian gives a small shudder. "I am not the best person to speak of the planes of law," he says, "for the innate structure and ultimate patterns they impose frighten me. I steer clear of them, because I value my individuality more than I value the knowledge they'll bring me. They include regimented Arcadia, nearest of the good planes to the unbending order of Mechanus, and Mount Celestia, home of the archons, an island in the Silver Sea."

"Then the chaotic planes?"

"These are where I feel at home, though I steer clear of Ysgard, for the most part - the endless battles and tests of mettle among the floating earthbergs of the plane don't do much for my disposition. Arborea, though... " He sighs. "The mountains are taller, the air clearer, the rivers purer, and the game larger than anywhere else. It is a true paradise, a place where passions run high and the wine never ceases to flow. When I have recovered enough of my wits and myself - when we have done with the Outer Planes, you should ask me of the Inner, and I will describe my journey to you - I will return to Arborea's bowers and glades and lose myself for a time."

"Tell me more of the planes of the Great Ring.Say...What about the Lower Planes?"

"Like the Upper Planes, the Lower Planes are divided into lawful, chaotic, and neutral. Each of them varies in terms of horrors and what those horrors do to a traveler's spirit, and all of them are best avoided. Which of them would you like to hear of?"

"The neutral planes."

"The neutral planes, eh? They're vile and barely understandable, and they're more insidious on their own than you could ever imagine. Take Gehenna, for example: Four volcanoes in stages of dormancy floating in an infinite void, each of them somehow *alive*, and each of them wanting your soul by whatever means they can get it. Populate it with yugoloths - the worst of the fiends, in my opinion, and you've got the place. The plane of ultimate evil - at least, that's what they call it - is the Gray Waste, a no-place that drains color from your body and spirit, stealing away even your apathy - and it's the site of the worst battlegrounds in the war down there. Don't get me started...Then you've got Carceri on the chaotic side..."

"Tell me about the war."

"Aye, the Blood War." At the name, your blood feels as if it freezes in your veins. Illborne doesn't seem to notice, wrapped up as he is in his memories. "Two armies of fiends smashing together pointlessly across the Lower Planes, slaughtering mindlessly in the name of law and chaos. They'll aggrandize it, of course, but in the end, it's about hate and stupid endeavor that aids none and harms far too many."

"Tell me about Carceri."

"Ah, Carceri and its poisonous jungles, acid swamps, destructive waters, strung like a string of rotten pearls nestled within one another..." He pauses and looks at you carefully, again fixing you in place with his eyes. "Remember this, seeker: Carceri is a prison, home to the gehreleths, one of the most dangerous types of fiends there is. The strength of the prison is the strength of the captor, as strong as the prisoner lets it be. Destroy the prisonkeeper, and a body can escape the Red Prison. There is almost no other way out, not when the gates close themselves against you and watch you spin off into the vast space surrounding the orbs. Be wary of Carceri, traveler, for its bonds can be greater than flesh."

"Tell me of the rest of the Lower Planes."

"As much as I detest the order of the lawful Upper Planes, at least they present a modicum of goodness. Their lower planar counterparts, though... Acheron's a place of ricocheting cubes that never see an end to battle, swarming with the souls of dead humanoids. Baator..." he shivers involuntarily. "Baator is a place best avoided. Those fiends you slew over there were but the merest expression of the deviant corruption embodied in that soulless machine of order. All that is bad about bureaucracy and order originates from Baator, and it spreads like a stain across the hearts of mortals. Though there is some knowledge to be found there, it is rarely worth the spiritual rape the plane inflicts."

"Tell me of the rest of the Lower Planes."

"With apologies to your companion," he gestures toward Fall-from-Grace, "the Abyss isn't someplace you should consider going. Where Baator's all orderly, the Abyss is full of chaos and change, and none of it's pleasant. When it becomes something that approximates normality, that's when you should be most wary of it. It's home to the tanar'ri, what most primes call 'demons', and they've got that name for a reason. They are, if you'll excuse me, my lady," and Grace nods her head, "unpredictable and murderous, and the few you can trust are few and far between. Again, my apologies, Lady Grace - you are, as far as I have been able to ascertain, one of those few."

"Tell me of the Boundary Planes."

"There are two Boundary Planes to my mind, and they are diametrically opposed. One of them, Mechanus, is the very essence of law, a place where beliefs fit together, interlocking, turning, in a massive machine that is the entire plane. Some folks'd have it that the gears of Mechanus are the engine that drives the planes. The other plane is Limbo, a swirling morass of Chaos that follows no rules, none, and just when a body thinks he's classified its behavior, it goes and changes on him - or it doesn't. You just can't tell. I was in Limbo not too long ago..."

"Tell me of your journey..."

He sighs, as if this reminded him of his bone-deep weariness. "Think of the Inner Planes as a globe. On the top pole, you have the Positive Material Plane. On the bottom, you have the Negative Material." He pauses. "Remind me to tell you of the Negative." His eyes turn inward, to some private horror. "From the interaction between the two springs all of the urge for existence and non-existence, death and life, actuality and nothing. From them spring the basic elemental planes - like Fire, Water, Air, and Earth - the para-elemental planes that lie between the four basic elements, and the quasi-elemental planes that come from the interaction of the four elements with the Positive and Negative."

He closes his eyes, remembering: "I had a githzerai guide with me, an anarch who could shape the illogical matter of the plane into forms of his desire. We had fought off the harrying of the slaadi, the chaos-creatures who call that plane home. It seemed there were more than usual, but then, one can never tell what's 'usual' in Limbo... but I digress. In the midst of all this chaos, we came across a series of huge, metal, interlocking cubes, like some sort of puzzle box. It wasn't something we had shaped, consciously or not, and we couldn't find a way inside. It was like... like a bastion of order within the confines of disorder, a seed of law. That is the best I can explain it."

His eyes cloud over. "I went to the Inner Planes to discover my true essence. I made the mistake of visiting the Negative Material Plane in order to understand my body's urge to decay and the cycle of death in life. I thought myself protected against the ill effects of the plane with my magic, but I was wrong. The blackness of infinite nothing pressed on my soul, and I was beset by shadows that sought to snuff out my very soul. I lost my way for a time - for an eternity - and nearly lost my existence. I could feel my essence falling away from me, and am even now half-gone. Never will I return."

"How did you survive?"

"How did I survive?" He smiles tightly. "With a piece of nothing that held back the nothing. Nothing can stop nothing, you know, and so I carried nothing in my hand to protect me. Do you plan to journey to the ultimate negation yourself? You have the smell of desperation about you, and so I make you this gift. Hold it in your hand when the shadows press in, and it should protect you and your friends somewhat, should they remain close to you. Heh." He passes you a small, black token that looks as if it has no dimensionality to it all.

"Thanks. Tell me more of the planes.You have mentioned the Outlands."

"The Outlands are absolute neutrality. Probably the best place for a body to visit in the Outer Planes, outside of Sigil, if you don't want to have a plane's morality forced into your heart. Everything balances out in the Outlands - as it should be, for the plane that sits at the center of the Outer Planes. Powers' realms are scattered about here, and there are handfuls of 'gate towns' that open into the rest of the Outer Planes. The gate towns usually mirror the philosophy of the plane their gates open on to - and if the balance of belief isn't kept in the town, the town slips into the nearby plane. It's a bad situation for everyone, because few of the folks in the towns really *want* that change. But enough of the Outlands. What more would you know?"

"Tell me off the Prime."

"You want to know of the Prime, visit it. The boundless worlds of that plane have an infinite variety, as do the planes, but I cannot encapsulate them as I have here. Suffice it to say they are the birth of the Outer Planes, the children of the Inner, and they hold limitless potential within their boundaries."

"That's all I needed to know. Farewell, old sport."

"Farewell."
沙发
发表于 2010-12-4 19:43:04 | 只看该作者
求翻译,不解释
板凳
发表于 2011-2-20 03:05:17 | 只看该作者
這麼長~~~~~~哎~沒力氣......
地板
发表于 2011-3-15 21:18:45 | 只看该作者
很有趣的是,当和这位位面旅者对话的时候,所有被无名氏记入日记的条目,都是以后他会去的地方……Carceri、Baator、甚至位于Limbo的Modron的迷宫……………………
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