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[硬件] Fallout 3 异尘余生3 PS3版本 vs X360版本

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楼主
发表于 2009-5-3 18:09:24 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Fallout 3 异尘余生3 PS3版本 vs X360版本




PS3版本昆虫表面油亮反光没问题


X360版本竟然连昆虫表面油亮反光效果也没有





PS3版本柏油路很清楚看见,贴图纹理清晰


X360版本贴图纹理模糊





PS3版本气球有透明效果,X360版则没有


X360版本左边的黑人小朋友印堂发黑 黑上加黑的情况 快要跟跟背景阴影容为一体了





PS3版本球体表面有明显的环境反光(更加明显的环境贴图)


X360版本没有环境反光
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沙发
发表于 2009-5-3 18:50:55 | 只看该作者
我看见XBOX版的锯齿现象比PS3好不少,整体上感觉XBOX的光源效果是细心做过的暗处细节好,而PS3的高光看起来像是敷衍。

看第二张远景中电塔的效果就能看出区别,这种细节的处理貌似XBOX版更用心。

PS:我是PC党
板凳
发表于 2009-5-3 18:56:02 | 只看该作者
这种比较贴在console论坛发过无数遍了。

PS3官方杂志上都承认PS3版不如PC和X360版







http://www.computerandvideogames ... 97&site=psm

Fallout 3 looks rubbish on PS3


Our exclusive Fallout 3 PS3 review (from PSM3#107) has leaked onto the Internet and, as expected, a single sentence has been dragged out, beaten and interrogated under a spotlight. This one; "The PS3 version compares poorly to its Xbox and PC counterparts." Which, in the parlance of the Internet, obviously means; "THE PS3 VERSION SUCKS! XBOX WINS! ANOTHER CRAPPY PORT!" But that isn't the case. The PS3 version just looks SLIGHTLY WORSE than the other versions.

The PC version of Fallout 3 is gorgeous. The colours are vivid, the draw distance is endless, the textures are high-res and the lighting effects are beautifully subtle, especially when you're gazing over the Capital Wasteland at sunset. It's the best-looking of the three.

The Xbox 360 version's textures are noticeably rougher than on PC, and objects in the distance aren't quite as clear. It does, however, boast an impressively solid frame rate. The game is, otherwise, identical.

NOW, the PS3 version looks the same as on Xbox, but things in the distance are slightly jaggier/rougher, the textures seem 'muddier' up-close and the frame rate is choppier, especially during the last few story missions (which may be the same on Xbox, but we've not seen the equivalent scenes to comment). We won't spoil anything, but the set-pieces here are MASSIVE, and the engine quivers under the weight of what's happening.

So, really, the difference between the Xbox and PS3 versions won't hamper your enjoyment of the game in ANY WAY. High-res textures or not, it's still the same huge, epic, absorbing, brilliant adventure.

And if you're bothered by a slightly inferior frame rate and fractionally blurrier textures, then perhaps, yes, you'd best buy the Xbox version, leaving the rest of us to enjoy an almost-identical, equally brilliant, game on PS3, while you smugly inspect concrete textures at terrifyingly close range to reap the full benefit, rather than, say, losing yourself in a 100 hour epic quest in an evocative post-apocalypse. Or having fun.

Good night.

Andy Kelly (the one who reviewed Fallout 3, and finished it on PS3.)

EDIT: As this story has spread, some of the more conspiratorial forum posters are suggesting this post is 'damage control', prompted by Bethesda. Once again, sorry to disappoint, but no-one from Bethesda, or their PR Agency has been in touch - we just felt the need to clarify what had been taken, and blown out of proportion, in our review. While it is entirely sensible comment that, yes, we could have clarified the visual differences between formats more clearly in the review, seeing as we already had to trim up to 800 words off the original copy, we opted to describe more about the game's setting, its atmosphere and rich possibility, than devote 300 words to the minutiae of textures, and visible - but negligible - draw distance occurrences, since most of our readers, we presume, would be more interested in the game's broader sweep. It is, after all, a 100 hour action-RPG, not an exercise in turning over corpses to inspect the resolution of their trousers. As for those claiming this as some form of victory for Xbox's architecture over PS3, the dull truth is that games will almost always look slightly better on the format they were originally coded for. In the reverse scenario, look at PS3-specific titles like Uncharted, LittleBigPlanet, MGS4 and Killzone to see how PS3 can perform when coded from the ground up. Bigger third-party developers, especially EA, have almost completely eradicated cross-platform hiccups - for example, our recent demo of Skate 2 led on PS3, while last year's game led on Xbox.
地板
发表于 2009-5-3 19:16:46 | 只看该作者
“looks rubbish”
哈,还真够直白的~
不过的确跟XBOX差了好多…
5#
发表于 2009-5-3 19:42:53 | 只看该作者
我是电脑玩家,我无法公平的说哪个版本好
6#
发表于 2009-5-3 19:51:24 | 只看该作者
毕竟感觉xbox比较好移植,毕竟核心是一样的,ps3么,就比较困难了
ltss00168 该用户已被删除
7#
发表于 2009-5-3 20:17:47 | 只看该作者

Re:Fallout 3 異塵餘生3 PS3版本 vs X360版本

肯定是PS3版是最好的
连开发公司bethsoft都公开说过PS3的确是比X360好
8#
发表于 2009-5-3 20:48:21 | 只看该作者
PS3官方说XB的好...
B社说PS3的好~~~~

个人认为...能用MOD的最好`
superman 该用户已被删除
9#
发表于 2009-5-3 20:51:54 | 只看该作者

Re:Fallout 3 異塵餘生3 PS3版本 vs X360版本

X360版竟然连昆虫反光也没有
太垃圾了吧
怎能玩得下去啊
10#
 楼主| 发表于 2009-5-3 21:02:22 | 只看该作者

Re:Fallout 3 異塵餘生3 PS3版本 vs X360版本

当然是以B社为准
所以肯定是PS3版比较好
而且图片也说明一切
11#
发表于 2009-5-3 21:15:07 | 只看该作者
我记得看到Xbox版本增加了材质补丁之后,效果好了很多,已经超过PS3了
12#
发表于 2009-5-3 21:22:09 | 只看该作者
引用第6楼ltss00168于2009-05-03 20:17发表的 Re:Fallout 3 異塵餘生3 PS3版本 vs X360版本 :
肯定是PS3版是最好的
连开发公司bethsoft都公开说过PS3的确是比X360好
求原文链接,谢谢




Bethesda销售经理的原话:

“360是我们的主开发平台。”

http://www.vg247.com/2008/04/17/ ... 0%9D-says-bethesda/

Fallout 3: “360 is our lead dev platform,” says Bethesda

Speaking to videogaming247.com in London today, Bethesda marketing boss Peter Hines has confirmed that the lead development format for Fallout 3 is Xbox 360.

“The 360 is our lead development platform, so we got it working on that one first,” he said. I mean, we develop them all simultaneously, but one of them’s got to be the lead, so it was 360.”

The choice was made more by the timing of the console’s release than anything else, Hines added.

“We had a year’s head start on the 360 because it came out a year earlier, so we had final dev hardware to work with earlier on than we did with PS3,” he said. “But as this point all three of them are pretty much on par. The goal is that, if I get three versions in here and hide the console or PC and just had them running on the screen, that you wouldn’t be able to tell the difference.”

Hugely anticipated action-RPG Fallout 3 will release for PC, Xbox 360 and PS3 this autumn.

-----------------------------------------------------------


另外这贴有很多新人出现啊...MJ自重


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13#
发表于 2009-5-3 21:52:52 | 只看该作者
引用第2楼bourne于2009-05-03 18:56发表的  :
So, really, the difference between the Xbox and PS3 versions won't hamper your enjoyment of the game in ANY WAY. High-res textures or not, it's still the same huge, epic, absorbing, brilliant adventure.
.......

这话说的多中肯,这是辐射,这是RPG,它并不是靠画面才卖的那么好的。
14#
发表于 2009-5-3 22:00:43 | 只看该作者
别逗了,楼主,你可以去GAMESPOT看看,上面有一个专题比较贴,比较三个平台的画面
PC最好,XBOX360次之,PS3烂得一塌糊涂,不但锯齿多,细节低,而且物体POP IN的距离也近,况且PS3没有DLC
你若想给PS3版翻盘那算是找错地方了,这里的玩家都有脑子...............

话说PS3在这次主机大战里算是啃了泥了,制作商叛逃不说,还被微软塞过钱的长商穿小鞋,我都怀疑PS3版制作这么粗劣是不是B社有意的
15#
 楼主| 发表于 2009-5-3 22:05:21 | 只看该作者

Re:Fallout 3 異塵餘生3 PS3版本 vs X360版本

PS3版本在更新1.1版本后
图像的错误改回正常
X360画面就变垃圾了



所以
PS3 1.0原版 vs. X360 1.0原版
X360 1.0原版胜

PS3 更新后版本 vs. X360 更新后版本
PS3 更新后版本完全胜利
16#
发表于 2009-5-3 22:07:51 | 只看该作者
我真不理解楼主注册一群小号投票,然后再下面马甲跟贴是想干嘛.................
PS3 版辐射的画面早已经被360一拳打翻在地,是板上定钉的事实了,而且没有DLC,这和GTA4一样,PS3玩家吃了鳖,有苦叫不出
难道楼主是不明情况选择了PS3,然后买来发现后悔,然后跑来这里找心理安慰么=_=

你可以看看GAMESPOT的REVIEW,PC和360都是9.0,唯独PS3 8.5 ,原因也有写,PS3版本的画面品质比其他平台要差,所以减了分...........
17#
发表于 2009-5-3 22:10:17 | 只看该作者

Re:Re:Fallout 3 異塵餘生3 PS3版本 vs X360版本

引用第14楼alantsui于2009-05-03 22:05发表的 Re:Fallout 3 異塵餘生3 PS3版本 vs X360版本 :
PS3版本在更新1.1版本后
图像的错误改回正常
X360画面就变垃圾了


.......
就你贴的那些满是狗牙的图?还有恶心的高光?
你知道BLOOM和HDR区别在哪么,泛光效果不是越亮越好的。
还垃圾,别动不动说垃圾,我看任何一个平台的画面都是水准之上的,哪怕PS3的画面要差很多,但是依然是可以接受的。

楼主你就认了吧,买个PS3玩F3根本就是个错误,你自己在这里YY安慰自己也是无济于事。

你要真是丧心病狂的选择性无视画面党,你可以把这个贴发到游侠去,那里的人对这个比较有兴趣。
看看那边的画面党对狗牙PS3图是个什么评价,看看他们是不是会说360画面“垃圾”
18#
发表于 2009-5-3 22:12:07 | 只看该作者
从LZ给图中明显看出来X360版比PS3版好。
19#
发表于 2009-5-3 22:13:35 | 只看该作者
LZ不要SY了.
我知道的大作PS3缩水的多得很,没缩水的就一个波斯王子3,没缩水是因为所有的平台都迁就PS3的烂机能降低画质实现的.因为UBI懒得做多版本.
我也很喜欢PS3因为有些日本RPG大作是PS3独占的,还有皇牌空战系列.但是SY就不好了.
20#
发表于 2009-5-3 22:18:12 | 只看该作者
ACE COMBAT不是PS3独占的啊
这年头,PS3上独占的越来越少了
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