The Boomers are a tribe in the Mojave Wasteland in 2281.
|founded by 建立者：||Vault 34 dwellers 34号避难所居民|
|leader(s) 领导人||Mother Pearl 波琳长老|
|Argyll 阿基尔 医生|
Don 唐 前任历史讲解员
Jack 杰克 机械师
Loyal 罗伊 主机械师
Pete 彼得 历史讲解员
Raquel 拉奎尔 武器大师
As part of the Vault experiment, Vault 34's armory was overstocked with weapons and ammunition. It was also equipped with a vast number of recreational facilities, including a full-sized swimming pool, at the cost of living space.
According to various sources inside the vault, the vault became overpopulated. Foreseeing problems, the Overseer had a remote link to the armory lock installed on his terminal, denying access. A group of residents demanded access to the armory, stating their need for the right to defend themselves, which the Overseer denied. Rioting broke out soon after, and the group who had demanded access to the armory stormed the exit and left the vault. As they wandered the Mojave Wasteland, they fought many tribals with their weapons, easily outclassing the comparatively-primitive wastelanders. However, for "every 43.6 savages" they killed, one of their own died. Thus, they sought a home, and found Nellis Air Force Base, long since left empty because of the residual radiation, which the Vault dwellers easily circumvented with the use of their Geiger counters.
In 2231, the group of dissidents from Vault 34 struck out on their own and began using Nellis as a temporary base. Over time, they eventually decided to call Nellis their home. They learned a great deal of information from the Air Force's records and used that information to open the weapons storehouses at Area 2 and the Hawthorne Army Depot, neither of which are present in Fallout: New Vegas. The result of their efforts was an enormous stockpile of heavy ordnance, artillery, and a small number of nuclear weapons.
They trained themselves in the art of aerial combat by using the virtual reality flight simulators already there inside nellis Despite having no planes or fighters to fly. Except for The destroyed bomber in the hangar which may be used for new parts for the new bomber in the lake to make a new bomber in the quest Volare!
Due to the tribe's paranoia, hostility, and excessive reverence for explosives, the New Vegas locals started calling them "Boomers." The Boomers didn't mind their name as long as it meant outsiders kept their distance. No matter who approached them (Mr. House, the Vegas families, NCR, or Caesar), the Boomers had the same response: artillery. While the Boomers' attitude has kept away trouble, all of the major players in the Mojave Wasteland want to get on the tribe's good side. People simply have no idea how to accomplish that. Intelligence indicates that the Boomers have a clean water supply from Lake Mead, power from solar panels inside the base, and thriving farms that they've learned to develop "the hard way" over the decades they've been in the base. Once, the NCR attempted to shut off the Boomers' water supply. The Boomers' response was to shell sections of the NCR's water pipeline in eastern New Vegas. The NCR promptly restored the flow.
In the months that followed that experiment, no one has tried to approach the Boomers, which is just how they like it.
Boomer Museum Mural
The left part represents when the boomers were in and then emerging from the vault while destroying "savages" the middle section represents the present where the boomers are living inside nellis airforce base. The right part represents the future when the bomber from lake mead destroys ignorant "savages" by dropping bombs on them.
Having left Vault 34 and finding the Nellis Air Force Base, the Boomers had to find new clothes that reflected their independence. They found old military jackets in the base and used them over their vault jumpsuits. Each jacket sports several military medals for decoration, and embroidered on the back is the number "34", as to never forget where they came from.
They are a self-educated society, produce their own food and weapons, live in self-sufficiency, and have no relations with the outside world.
The Boomers believe that self-armament is the key to a peaceful society, meaning that each Boomer carries a weapon and will not hesitate to use it when the time calls for it.
The Boomers are attached to their history, whether past or present. A large fresco in their museum tells of their great epic, out of Vault 34 to the future acquisition of the Boeing B-29-100-BW Superfortress at the bottom of Lake Mead.
Their structure is very basic; there is a doctor, a teacher, a leader, a guard, mechanical technicians, and a keeper of the story to keep their history. Only the leader can give orders to the others and has absolute power over everything.
The Boomers have an extremely basic military hierarchy, consisting of basic guards, mortar teams, the acting Master of Arms, and the Elder. A combination of guards armed with man-portable explosive launchers and howitzer teams will bomb the area south of Nellis when somebody enters targeting range, with the exception of the intruder making it close enough to the fence, where they will either detain the intruder or kill them. The commanding officer, called the Master of Arms, coordinates the guards in both defensive and offensive (mainly diversionary) operations, and the Elder of the Boomers has the ability to issue new orders and alter or override existing orders with all forms of military and security procedures without contest.
Relations with the outside
They are hostile towards anyone who tries to approach their base and refuse to trade with anyone. However, due to the powerful weapons that the Boomers have in their control, they have attracted the interest of the main factions in the area. The NCR hopes to establish diplomatic and trade relations with the Boomers, while Caesar's Legion seeks to absorb them into the Legion. Mr. House wants their weapons aimed at his enemies.
Coming from one of the most heavily-armed Vaults in existence, Boomers are extremely well-equipped. They each have a Pip-Boy 3000 and are well versed in the use of explosives. They have missile launchers, grenade launchers, fat men, and many old military howitzers that they use to repel anyone trying to make their way to the base. Many Mister Gutsy robots have been reprogrammed by the Boomers to protect them, these robots can also break down and transport large objects quickly and efficiently, as stated by Loyal when returning to him after raising the bomber.
- If the player has a good reputation and helps out enough with the Boomers, they will be offered the Volare! quest by Loyal. During the Second Battle of Hoover Dam, the Boomers will assist you and your chosen faction by bombarding the enemy from the plane. You can actually see the plane flying and dropping the bombs.
- Despite the Boomers having never left Nellis Air Force Base in decades and the Courier being the first outsider they have let into their gates, NCR currency can be found in the Boomer's solar energy generator building.
- If you have a negative reputation with the Boomers, they can be extremely difficult to fight (but extremely useful because of the rare weapons they often carry), mainly due to the fact that they carry heavy weapons such as the missile launcher, and one or two Fat Men. The Boomers with Fat Men can be especially challenging, because of the frequency with which the Fat Man cripples limbs.
- Despite The Boomers' relative hatred of all outsiders, becoming not just accepted or liked but Idolized is pretty easy. Saying nice things about The Boomers to Pete, turning in scrap metal to Jack, and completing their relatively easy quests/tasks all give you good amounts of reputation. The Boomers can be considered as the easiest faction to heighten your reputation with.
- Pearl, the eldest Boomer and leader of the group, predicted that one day an Outsider would get past the defenses of Nellis and help connect the Boomers with the rest of the world, even if "only a little." The Courier can choose to kill Pearl or simply leave the Boomers alone. Also the Courier may help them raise a crashed Boeing B-29 Superfortress from the bottom of Lake Mead, which they will restore and fly.
- The Boomers are not hostile to the player in person when first encountered.
- While having Veronica Santangelo as a companion, a Boomer will sometimes say "I can spot a Brotherhood spy from a thousand yards. Even the cute ones."
- While having Raul Tejada as a companion, a Boomer will sometimes say "Never seen a ghoul this close up before. Not sure that I've wanted to"
- While having ED-E as a companion, Boomers and even the Mister Gutsies might say, "I can take care of that robot problem for you. Just saying."
- Once the Boomers are turned hostile via combat (even after completing Volare! or with Idolized reputation anyway), they will never become friendly with you again.