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地板
楼主 |
发表于 2013-6-17 02:14:58
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只看该作者
似乎還有一個有趣的防守系統
基地控制
可以攻下某些基地,之後ai會開始派人進攻
防守時間長得到的裝備會更高級
The car is not attached to the base controlling player - anyone can open the trunk.
Base is considered taken if there is at least one player on its entrance location. Presence of players in the internal rooms is not considered.
The base is taken by a party of players which are in a group with the player who is taking the base (as long as there is at least one player alive from this group on the map, the base remains their).
Players are getting experience for every arriving car, the amount they get increases with every car.
After some time the base is taken, the players are getting attacked by enemy faction's (BoS or Enclave) infantry and snipers. There can be few attacks like this for every car. The number of attacks and the number of NPCs in every attacking group increases with every car. In Mariposa and Sierra, some enemy sneakers can spawn in the inner base.
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The chance to get some items also increases up to the 20th car, with different rate for every item.
For example, a starting change to get a power armor is 3%, starting from 20th car - 7%.
A starting change to get a combat armor is 25%, starting from 20th car - 75%. |
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